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Were going to do the same for the next two textures, make sure the cover the whole image setting their blending mode and opacity accordingly. Experiment a little here and find what looks good for you by rotating though different options at different opacities. Remember though this is the background, we want it to enhance our image and provide interest without overwhelming the focus of our piece. I also used a black and white filter (Adjustments > Black and White) on Auto to tone it down just a little bit. After your happy with your background its good to group it all together, select the all the layers you want grouped using SHIFT and clicking the ones you want and clicking CONTROL+G or going to Layer > Group Layers. You can even color code a group as you would a layer by right clicking on it and selecting a color at the bottom.
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Now that weve got our background all grouped up and organized its time to bring in the main subject. Depending on what you chose to use this part will be a little different but the process is the same. Well be using the pen tool to define our shapes the filling them with color by closing the shape and right clicking then selecting fill path. That will bring up the menu below where youll want to change the contents section to COLOR and select the color you want from the color picker. Remember to make all new shapes on new layers, with something like this you can end up with a lot of layers so its important to stay organized with groups and proper names (I.E. body wings and so on) and then even further you can group all these groups into one called Bird or whatever youd like to call it. This will play a role later in getting a blending style over the subject as a whole.
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Now that we have the Blending Options all set on each of our shape layers things are starting to look a lot like the final result! But there are still a few things we can do to really make this shine! First well add the metal texture to each layer using clipping masks. There are a few ways to do this, including the Pattern Overlay option in our blending options but I like clipping masks personally because of the level of control. To do this place the texture youd like to use in a layer over the layer or group youd like it too effect as shown below. Right click on it selecting Create Clipping Mask. This will make it so that it only shows up on the layer below it, clipping masks can be stacked so they all effect the one at the bottom. Position and rotate your texture for each group or layer to give a unique look to each one, this will add a sense of depth and help differentiate one layer from another. Change the Blending Mode to SOFT LIGHT and adjust your Opacity to your liking though I kept mine at 100% so
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